Editing
Continuity editing: A style of editing that requires the director to try to make the film reality as much like the audiences reality as possible - everything flows in a consistent, smooth manner
- Parallel editing: The technique of alternating 2 or more scenes that often happen simultaneously but in different locations
- Cross cutting: Where 2 scenes, usually in different places or locations, are intercut to establish continuity. It is often used to dramatically build tension and suspense in chase scenes, or to compare two different scenes
- Eye line match: Based on the premise that an audience will want to see what the character on screen is seeing
- Match cut: Technical term for when a director cuts from one scene to a totally different one, but has objects in the two scenes “matched,” so that they occupy the same place in the shot’s frame
- Graphic match: Creates a cut between 2 shots that juxtapose their graphically similar images
- Shot/reverse shot: Where one character is shown looking at another character (often off screen) and then the other character is shown looking back at the first character
- Slow motion: The action of showing film or playing back video more slowly than it was made/recorded
- Fast motion: Action that appears to move faster than normal on screen
- Fade to black: Decreasing the light level to complete darkness
- CGI: 3D computer graphics used for creating scenes and special effects in films and television
- Sound bridge: When the scene begins with the carry-over sound from the previous scene before the new sound begins
- Fade to white: A film punctuation in which the picture brightens until it is completely white
- Long take: When a long sequence of film is made without stopping the camera
- Iris in/iris out: A technique frequently used in silent film in which a black circle closes to end a scene
- Jump cut: An abrupt transition from one scene to another. Creates an effect of discontinuity or acceleration
No comments:
Post a Comment