Wednesday, 5 October 2016

Editing

    Continuity editing: A style of editing that requires the director to try to make the film reality as much like the audiences reality as possible - everything flows in a consistent, smooth manner

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  • Parallel editing: The technique of alternating 2 or more scenes that often happen simultaneously but in different locations

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  • Cross cutting: Where 2 scenes, usually in different places or locations, are intercut to establish continuity. It is often used to dramatically build tension and suspense in chase scenes, or to compare two different scenes

  • Eye line match: Based on the premise that an audience will want to see what the character on screen is seeing
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  • Match cut: Technical term for when a director cuts from one scene to a totally different one, but has objects in the two scenes “matched,” so that they occupy the same place in the shot’s frame

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  • Graphic match: Creates a cut between 2 shots that juxtapose their graphically similar images

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  • Shot/reverse shot: Where one character is shown looking at another character (often off screen) and then the other character is shown looking back at the first character
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  • Slow motion: The action of showing film or playing back video more slowly than it was made/recorded

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  • Fast motion: Action that appears to move faster than normal on screen

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  • Fade to black: Decreasing the light level to complete darkness


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  • CGI: 3D computer graphics used for creating scenes and special effects in films and television

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  • Sound bridge: When the scene begins with the carry-over sound from the previous scene before the new sound begins





  • Fade to white: A film punctuation in which the picture brightens until it is completely white






  • Long take: When a long sequence of film is made without stopping the camera


  • Iris in/iris out: A technique frequently used in silent film in which a black circle closes to end a scene
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  • Jump cut: An  abrupt transition from one scene to another. Creates an effect of discontinuity or acceleration
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